Microsoft has introduced a new Windows API, DirectSR, which will enable game developers to seamlessly integrate AI-enabled super-resolution upscaling features from Nvidia, AMD, and Intel.
In a blog post, Microsoft programme manager Joshua Tucker discussed the DirectSR API, which he believes will bridge the gap between video games and super-resolution technologies, providing a more efficient and scalable experience across different hardware.
“We’re thrilled to announce DirectSR, our new API designed in partnership with GPU hardware vendors to enable seamless integration of Super Resolution (SR) into the next generation of games,” Tucker said.
“This API enables multi-vendor SR through a common set of inputs and outputs, allowing a single code path to activate a variety of solutions, including Nvidia DLSS Super Resolution, AMD FidelityFX Super Resolution, and Intel XeSS,” he added.
Super Resolution is a cutting-edge technique that improves the resolution and visual quality of games. As per the tech giant, the new API will be made available in the Agility SDK as a public preview in the near future, allowing developers to test it out and give feedback.
Meanwhile, Microsoft’s Vice Chair and President Brad Smith has announced that the company will expand its artificial intelligence (AI) and cloud infrastructure in Spain via an investment of $2.1 billion in the next two years.